A grand-strategic, area-movement simulation of the naval, air, and amphibious campaigns of WWII. Units represent individual capital ships, groups of land based aircraft, subs, or amphibious troops.
Details
Timing:
Fri 12:00 PM - Fri 6:00 PM
Location:
ICC
/ Hall C : Red
Long Description:
Can the Royal Navy protect the shipping lanes of Britain's far-flung empire long enough to turn the tide against the U-boats? Or will the Kreigsmarine and Supermarina cut England's merchant marine lifeline? Will the French remain loyal to the Allies, or will they bring to life Churchill's greatest nightmare and fight alongside the Germans? Can the Americans withstand the Japanese onslaught long enough to bring their mushrooming strength to bear? Or will Japan complete its conquests in the Pacific and force the Allies to negotiate for peace?
Organizing Group:
GM Names:
Brian Herr popdtop1@att.net
Event Type:
Game System:
Admirals' War
Rules Edition:
1st
# Players:
2 - 4 players
Age Required:
Mature (18+)
Experience Required:
Some (You've played it a bit and understand the basics)
Materials Provided?:
Yes
Tournament?:
No
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Thursday
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Friday
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This event
12:00 PM - 6:00 PM
0 tickets available
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