It's 1968 & your team of Delta Green operatives has been assigned a mission in war-torn Vietnam & a confrontation with cosmic horror in a Viet Cong tunnel complex near the DMZ.
Details
Timing:
Sun 10:00 AM - Sun 2:00 PM
Location:
ICC
/ 240--241
Long Description:
Marines at a firebase in Quang Tri province have found something in a Viet Cong tunnel complex. Something they shouldn't have found. Something they shouldn't have seen. Delta Green tasks your agents to find out what the Marines shouldn't have found, see what they shouldn't have seen, and try to put the genie back in the bottle.
Organizing Group:
GM Names:
Aaron Sapp, Adam Moore, Aidan Slakinski, Andrew Hooks, Boyd Stephenson, Brad Davies, John Harness, Cat Tobin, Chris Sellers, Chris Gath, Charles Paradis, David Springer, Patrick Joynt, Eric Shuman, Paul Stefko, Jon Kline, Fred Schwerdt, John Kingdon, Joshua Blue, Steve Sigety, Denice Kelley, Ken Ringwald, Kenneth Hite, Keith Potter, Michael Maneval, Andrew Moreton, Nick Maykowski, Andrew Peregrine, Mel White, Michael Schwartz, Ray Slakinski, Craig Rasmussen, Mark Krawec, Rich Fowler, Robin Laws, Noel Warford, Sadhbh Zilla, Shannon Slakinski, Simon Rogers, Louis Spano, Stephen Seibert, Todd Olson, Vic Polites, Jacob Williams, William Boatman, Mara Deckinga, Mark Richman, C J Hunter cat@pelgranepress.com
Event Type:
Game System:
Fall of Delta Green
Rules Edition:
1st
# Players:
3 - 6 players
Age Required:
Mature (18+)
Experience Required:
None (You've never played before - rules will be taught)
Materials Provided?:
Yes
Tournament?:
No
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10:00 AM - 2:00 PM
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