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Pathfinder (1974) - BGG 6.2, 297 ratings (top)
Pathfinder Demo: Bandits on the Bridge Pathfinder

Face off against bandits in the woods.

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Pathfinder Academy: Quest #20: The Dacilane Academy's Show Must Go On Pathfinder

Dedicated space for youth aged 6-17 and their families. The academy is putting on a play, and the PCs must make sure nothing goes wrong.

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  • Sun 7 tickets
Pathfinder Academy: Quest #18: Student Exchange Pathfinder

Dedicated space for youth aged 6-17 and their families. The PCs must learn what they can of a storied school of magic.

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  • Sat 9 tickets
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Pathfinder Academy: Quest #16: The Winter Queen's Dollhouse Pathfinder

Dedicated space for youth aged 6-17 and their families. The PCs investigate a strange dollhouse, but soon find that its long dormant magics reactivated.

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PFS (2e) Intro: Year of Immortal Influence Pathfinder

For 1st-4th level characters. Investigate a strange ritual occurring at a fancy dinner without alarming the other attendees or committing a faux pas!

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PFS (2e) #5-19: Demonic Afterparty Pathfinder

For 3rd-6th level characters. PCs must investigate strange activity in a supposedly abandoned site outside Nerosyan.

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PFS (2e) #5-20: The Rakshasa's Court Pathfinder

For 7th-10th level characters. The PCs must break into the home of a criminal and find evidence against her before confronting her for her crimes against the nation.

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PFS (2e) #5-13: Thick as Thieves Pathfinder

For 5th-8th level characters. The PCs find some thieves using the Maze of the Open Road as a stash for a stolen treasure that disrupts it.

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PFS (2e) #5-16: A Lie Told to Strangers Pathfinder

For 3rd-6th level characters. The PCs need to ask around Kaer Maga to learn why some of its citizens have gone missing and confront those responsible.

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PFS (2e) #6-02: Rain Falls on the Mountain of Sea and Sky Pathfinder

For 1st-4th level characters. The PCs visit the Three Gates Lodge to do routine upkeep on the local leylines, but the death of a god changes everything.

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PFS (2e) #5-06: Ukuja, The First Wall Pathfinder

For 7th-10th level characters. The PCs travel to an orc jungle nation and must prove themselves innocent while uncovering a fiendish plot.

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PFS (2e) #5-09: Equal Exchanges - Skymetal Hoard Pathfinder

For 5th-8th level characters. The PCs travel to an abandoned island temple to collect a hoard of skymetals, only to find a pack of akatas and some new enemies.

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PFS (1e) #10-09: The Rasping Rebirth Pathfinder

For 12th-15th level characters. Some artifacts and powers tied to Deskari remain unclaimed.

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PFS (2e) Quest #17: Escorting a Mirage Pathfinder

For 1st-4th level characters. The PCs must escort a shipment of books out of Thuvia, but rumors have convinced a group of raiders that they instead carry the sun orchid elixir.

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PFS (2e) #5-08: Protecting the Firelight Pathfinder

For 5th-8th level characters. The PCs take part in a ceremony to protect a sacred bonfire against spirits when an enemy of the town appears, trying to thwart their goals.

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PFS (2e) #5-11: Equal Exchanges - The Hidden Current Pathfinder

For 7th-10th level characters. The PCs explore an abandoned occult laboratory to find information about a leader's past.

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PFS (2e) #5-04: Equal Exchanges - Necessary Introductions Pathfinder

For 1st-4th level characters. The PCs must help a kobold clear her mistress's vaults of dangers so she can summon the dragon to meet with Pathfinder Society leadership.

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PFS (2e) #5-10: The Crocodile's Smile Pathfinder

For 1st-4th level characters. The PCs attend an auction to find out more information about an enemy and must stop a heist in the meantime.

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PFS (2e) Quest #18: Student Exchange Pathfinder

For 1st-4th level characters. The PCs must impress Teacher Ot of the Magaambya while learning what they can of the storied school of magic.

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PFS (2e) Intro #2: United in Purpose Pathfinder

For 1st-2nd level characters. The leaders of the Pathfinder Society's many factions call for assistance with exploring a recently discovered set of ancient ruins.

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PFS (2e) #5-12: Mischief in the Maze Pathfinder

For 1st-4th level characters. The PCs are sent to investigate the Maze of the Open Road, as agents traveling well-known paths have found themselves misled.

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PFS (2e) Quest #20: The Dacilane Academy's Show Must Go On Pathfinder

For 1st-4th level characters. The Dacilane Academy is putting on a play, and the PCs must make sure the mysterious accidents other productions have faced don't happen this time.

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  • Sun 1 tickets
PFS (2e) #6-00: Salt of the Ocean (levels 1-2) Pathfinder

For 1st-2nd level characters. The Pathfinder Society must investigate the wreck of one of their long lost ships before racing to an island to prevent a demonic ritual.

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PFS (2e) #5-15: Cleansing the Flame Pathfinder

For 5th-8th level characters. The PCs need to investigate strange attacks on Freedom Town while protecting the body of the orc leader, Mahja Firehair, from harm.

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PFS (2e) #6-00: Salt of the Ocean (levels 7-8) Pathfinder

For 7th-8th level characters. The Pathfinder Society must investigate the wreck of one of their long lost ships before racing to an island to prevent a demonic ritual.

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Starfinder (top)
Starfinder 2E Playtest Demo Starfinder

Be the first to try out the new edition!

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SFS (1e) #7-02: Zo! vs. Zo Starfinder

For 3rd-6th level characters. Zo (the city) and Zo! (the media mogul) are embroiled in a legal battle over their shared name.

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SFS (1e) #7-05: The Day the River Died Starfinder

For 3rd-6th level characters. Grab your laser pistol, plot a course for the Diaspora, and raid a pirate stronghold in your quest to save the River Between from sabotage!

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SFS (1e) #7-03: Aucturn Asunder Starfinder

For 7th-10th level characters. Travel to the planet Aucturn to investigate conflicting reports of strange psychic and cosmic phenomenon.

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  • Thurs 10 tickets
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Starfinder (2e) Playtest #1: Shards of the Glass Planet Starfinder

For 1st-level characters. The impenetrable barrier encapsulating the planet of Birnam's Bubble has shattered! Enter the breach and explore the lost civilizations.

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Starfinder (2e) Playtest #2: It Came from the Vast! Starfinder

For 5th-level characters. The Bloom is haunted. That's the least of your problems.

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SFS (1e) #6-15: Extraction from Azlanti Space Starfinder

For 11th-14th level characters. Infiltrate the tyrannical Azlanti Star Empire to extract an undercover Starfinder.

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SFS (1e) Intro: Year of Era's End Starfinder

For 1st-4th level characters. Explore an ancient city of the fabled First Ones on the machine planet of Aballon!

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SFS (1e) #6-07: Race for the Dustwarren Cup Starfinder

For 7th-10th level characters. Race for gold in the inaugural Dustwarren Cup, a three-day boat race across Akiton's silt sea!

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  • Thurs 5 tickets
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SFS (1e) #6-05: Unearthing Ulumbia Starfinder

For 5th-8th level characters. Explore ancient ruins, wreak havoc in an enemy stronghold, and take down two important members of the villainous Organization.

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Starfinder Academy: Shards of the Glass Planet Starfinder

Dedicated space for youth aged 6-17 and their families. The impenetrable barrier encapsulating the planet of Birnam's Bubble has shattered!

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  • Sun 4 tickets
SFS (1e) #6-16: Dawning Fate Starfinder

For 7th-10th level characters. Travel to Zhaneni's time-warped redoubt on the planet Kax to seize the strands of time from her grasp, and secure the future.

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  • Thurs 5 tickets
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SFS (1e) #6-10: The Death of Kortus IV Starfinder

For 9th-12th level characters. When the Order of Dawning Fate attacks, it's up to the Starfinders to combat the Order's forces and evacuate the planet's citizens.

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Starfinder (1e) Bounty #12: Under Pressure Starfinder

For 4th-level characters. The PCs are hired to investigate a reactivated mining platform on Liavara that has descended to unsafe depths of the atmosphere.

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SFS (1e) #7-04: Inheritors of Gadrathar Starfinder

For 5th-8th level characters. Floating miles above the surface of the planet Tabrid Minor, this shattered citadel contains ancient wisdom and magical secrets.

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SFS (1e) #6-12: Yesteryear's Hope Starfinder

For 3rd-6th level characters. Travel to Elytrio to help the insectile ghibranis put on a cultural celebration aimed at building bridges between their divided people!

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PFS (1e) #10-10: The Shattered Shield Starfinder

For 1st-5th level characters. What secrets might be uncovered in this nation where religion is banned?

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SFS (1e) #6-08: Lost Revelry Starfinder

For 5th-8th level characters. The PCs must explore two literal ghost ships to unravel a mystery leftover from the Drift Crisis.

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SFS (1e) #6-13: Beginning of the End Starfinder

For 5th-8th level characters. The nefarious Order of Dawning Fate has unleashed a doomsday weapon upon an unsuspecting metropolis.

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Starfinder (1e) Bounty #11: The Aucturn Dilemma Starfinder

For 4th-level characters. The PCs are hired to "clean" a testing facility on Aucturn, but there might be more to this mission than the briefing lets on.

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SFS (1e) #4-09: Through Sea and Storm Starfinder

For 9th-12th level characters. Delve into a ruined sky-city on the planet of the giants!

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SFS (1e) #3-06: Rise of the Vault Lord Starfinder

For 7th-10th level characters. Only the Starfinder Society can stop the next step in what might be a wider invasion.

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SFS (1e) #5-12: Envar's Expeditions Starfinder

For 3rd-6th level characters. Visit extreme travel destinations on the hunt for famous influencer Envar Tamm!

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SFS (1e) #4-14: Rasheen's Remembrance Starfinder

For 7th-10th level characters. Explore a new planet in search of treasure and a famous explorer's resting place.

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SFS (1e) #5-15: Beta Test Starfinder

For 11th-14th level characters. The line between simulation and reality becomes dangerously blurred when the PCs beta test an unreleased virtual reality game.

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SFS (1e) #5-10: Shadow of the Vault Lord Starfinder

For 9th-12th level characters. Explore a newly opened vault, overcome a gauntlet of traps, and fight back the forces of the villainous Vault Lord!

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PFS (2e) #5-05: The Island of the Vibrant Dead Pathfinder

For 3rd-6th level characters. The PCs must travel to an island filled with ghouls in order to investigate a newcomer who may not be who she says she is.

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SFS (1e) #3-19: Rat's Repentance Starfinder

For 1st-4th level characters. To prevent disaster from striking the Pact Worlds, Starfinders work with old enemy Datch to recover her passcodes.

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SFS (1e) #6-99: The End Awakens (levels 3-4) Starfinder

For 3rd-4th level characters. A survey expedition to the rediscovered planet Krethiskar becomes a fight for survival.

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PFS (1e) #9-19: Clash in Kaimuko Wood Pathfinder

For 5th-9th level characters. As blight and corruption creep out, it falls to the PCs to rally their allies and lead the charge.

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PFS (2e) Quest #15: In the Footsteps of Horror Pathfinder

For 1st-4th level characters. The PCs are tasked with cataloging a complex cleared by other adventurers, but instead are transported to the Netherworld to fight for their lives.

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PFS (2e) #5-03: Heidmarch Heist Pathfinder

For 5th-8th level characters. A valuable item is stolen while the PCs are being briefed on protecting it. They must chase the thief across Magnimar to recover it.

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PFS (2e) #1-13: Devil at the Crossroads Pathfinder

For 3rd-6th level characters. At a crossroads inn in the southern reaches of the Sarkoris Scar, the PCs face a devilish mystery.

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PFS (2e) Quest #19: The Elsewhere Feast Pathfinder

For 1st-4th level characters. The PCs investigate some disappearances near the Grungir Forest, only to find themselves guests at a twisted First World banquet.

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SFS (1e) #6-99: The End Awakens (levels 1-2) Starfinder

For 1st-2nd level characters. A survey expedition to the rediscovered planet Krethiskar becomes a fight for survival.

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PFS (2e) #4-02: Return to the Grave Pathfinder

For 1st-4th level characters. The PCs travel to the undead-infested Gravelands to find an isolated settlement before the Whispering Tyrant's armies descend upon it.

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PFS (2e) Intro #1: The Second Confirmation Pathfinder

For 1st-2nd level characters. A group of initiates sets out to save one of their own and prove they have what it takes to become a new generation of Pathfinders.

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SFS (1e) #6-11: Gifts Ungiven Starfinder

For 1st-4th level characters. Someone's pulling disgusting pranks, and it's up to you to find the prankster and put an end to their foul mischief!

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PFS (1e) #10-15: Tapestry's Trial Pathfinder

For 7th-11th level characters. Track down a missing sorceress and convince her to repair her greatest creation.

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PFS (2e) #5-17: Stranded on Yesterday's Tide Pathfinder

For 1st-4th level characters. The PCs must find a way to return a ship somehow stuck in time to normal and save the crew from an eternity of a single week.

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PFS (2e) #1-02: The Mosquito Witch Pathfinder

For 1st-4th level characters. The town of Shimmerford has embraced its alleged cryptid, the Mosquito Witch, but could recent attacks and disappearances mean the creature's real?

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PFS (1e) #10-07: Mysteries Under Moonlight, Part 2: The Howling Dance Pathfinder

For 3rd-7th level characters. With the unique blessing of a celestial ambassador, the PCs depart Magnimar and rush into the swamp.

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PFS (2e) #5-07: Sewer Dragon Crisis Pathfinder

For 1st-4th level characters. The PCs must convince their beleaguered kobold allies that they are stronger under their alliance, or face chaos in the undercity of Absalom.

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PFS (2e) #2-15: A Dirge for Sarkoris Pathfinder

For 3rd-6th level characters. The PCs travel to Storasta, a city infested by demonic energy, to reclaim the remains of the Farheaven Clan's honored dead.

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SFS (1e) #4-02: Settling Accounts Starfinder

For 1st-4th level characters. Starfinders explore a previously uncharted planet in the Vast while searching for a missing socialite.

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PFS (2e) #5-02: The Blackwood Lost Pathfinder

For 3rd-6th level characters. Pathfinder agents are caught up in a maelstrom of elemental chaos and a race against time.

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PFS (2e) #5-18: Equal Exchanges - Tapestry of the Mind Pathfinder

For 9th-12th level characters. The PCs must travel into their leader's mindscape to extract the occult treasure connecting her to evil aberrations.

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PFS (2e) Quest #16: The Winter Queen's Dollhouse Pathfinder

For 1st-4th level characters. The PCs investigate a strange dollhouse, but soon find that its long dormant magics reactivated, and their problems are about to grow immensely.

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SFS (1e) #6-14: The Missing Starfinder

For 1st-4th level characters. Investigate a series of disappearances aboard the Idari, a kasathan colony ship.

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PFS (1e) #7-05: School of Spirits Pathfinder

For 1st-5th level characters. Unravel the Drownyard’s relentless mysteries.

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PFS (2e) #5-14: Poisonous Council Pathfinder

For 3rd-6th level characters. The PCs must undertake several difficult tasks to win the favor of the enigmatic and dangerous leader of the Daggermark Poisoners' Guild.

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PFS (2e) #2-20: Breaking the Storm: Bastion in Embers Pathfinder

For 5th-8th level characters. To gain the support of necessary allies, a group of Pathfinders must protect a desperate ritual to cleanse a demonically tainted forest.

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PFS (1e) #2-08: The Sarkorian Prophecy Pathfinder

For 7th-11th level characters. A team of brave agents heads into the heart of the Worldwound.

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PFS (2e) #6-00: Salt of the Ocean (levels 3-4) Pathfinder

For 3rd-4th level characters. The Pathfinder Society must investigate the wreck of one of their long lost ships before racing to an island to prevent a demonic ritual.

  • Wed 0 tickets
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PFS (2e) #6-00: Salt of the Ocean (levels 5-6) Pathfinder

For 5th-6th level characters. The Pathfinder Society must investigate the wreck of one of their long lost ships before racing to an island to prevent a demonic ritual.

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PFS (1e) #10-05: Mysteries Under Moonlight, Part 1: Testament of Souls Pathfinder

For 3rd-7th level characters. Something ominous is afoot around Magnimar's famous monuments.

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SFS (1e) #3-10: Live Adventure Extreme! Starfinder

For 5th-8th level characters. "Lights! Camera! CARNAGE!" Fulfilling their obligations, the Society sends Starfinders into a series of televised events.

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PFS (2e) #1-10: Tarnbreaker's Trail Pathfinder

For 1st-4th level characters. A race through tundra and taiga features dangers posed by the environment and even some of the less scrupulous competitors.

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SFS (1e) #3-07: Strike at Zone 78 Starfinder

For 3rd-6th level characters. A listening post in a storm-wrecked region of an alien world goes dark.

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SFS (1e) #2-09: Bluerise Breakout Starfinder

For 1st-4th level characters. A simple courier mission turns deadly when the security systems in a prominent office activate and trap the PCs within. It's escape or death.

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PFS (1e) #9-20: Fury of the Final Blade Pathfinder

For 7th-11th level characters. Not only does it fall to the PCs to prevent an international incident, but the fate of a faction's leader also lies in their hands.

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