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Role Playing Games
13th Age (top)
Temple of the Sun Cabal 13th Age
In search of a missing vampire, you come upon fanatical sun cultists. They plan to "purify" the empire by exterminating all other religions. Can you prevent the dawn of a terrifying new age?
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Assault on the Dungeon of the Pognomancer 13th Age
The renegade dwarf wizard Owlbeard has allied with evil Underworld forces and attacked his former clan. Battle through the Underworld to defeat him before his forces defeat the dwarves.
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Swords Against the Dead 13th Age
There's a reason why this inn is surrounded by the walking dead. We'll work it out later - now is the time to take up swords & save the living! Level 4 characters provided or bring your own.
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Make Your Own Luck 13th Age
Harrowdale holds a treasure. A troll army wants that treasure. You must hold the town until the Imperial dragon cavalry arrives. You're outnumbered & far outmatched. Time to make your own luck.
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At Land's Edge 13th Age
The skies are clear, the wind is fair, & the magically tamed waters of the Midland Sea are as placid as ever - but the water below your ship is bubbling & churning. Are those lights in the depths?
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Swords Against Owlbears 13th Age
The Maker of Many's experiments push the boundaries of life & death, madness & reason, art & abomination. And you're trapped in her dungeon. Level 6 characters provided or bring your own.
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DramaSystem (top)
Fall of Delta Green (top)
Operation ALADDIN'S CAVE Fall of Delta Green
It's 1968 & your team of Delta Green operatives has been assigned a mission in war-torn Vietnam & a confrontation with cosmic horror in a Viet Cong tunnel complex near the DMZ.
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Fire From Heaven Fall of Delta Green
1968. Agents embark on an expedition to a mysterious temple deep in the jungle. So many have died already, you can't let their sacrifices be in vain. Can you find the temple before the sky falls down?
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Fear Itself (top)
Swords of the Serpentine (top)
Smuggler's End Swords of the Serpentine
In the City Watch, you trudge the streets and avoid paperwork - until a murder thrusts you into a high-profile power struggle. Can you arrest the real murderer without starting a civil war?
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Corpse Astray Swords of the Serpentine
Who is stealing corpses, and even worse, manufacturing them in the process? Uncover vengeance, betrayal, and - if you do it right - prevent thousands of hideous deaths. Welcome to Eversink.
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Ragamuffins Swords of the Serpentine
A small band of plucky orphans trying to stay alive in the worst part of a bad city, abandoned and alone. A bully steals a treasured keepsake, and it's up to you to track it down and get it back.
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The Yellow King (top)
The Night of Masks The Yellow King
Last night you attended your art school's annual costume ball, but hazy memory tells you that something else happened, something dreadful. If only you could remember.
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The Doors to Heaven The Yellow King
Your intrepid band of absinthe-soaked art students seek to stop Notre-Dame Cathedral's eccentric organist from opening a gate between our world and the horrific realm of Carcosa.
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TimeWatch (top)
Parallel Realities: The Misery Trumpets TimeWatch
An autumn hike in northern Vermont turns into a cross-dimensional raid to save the sanity of everyone you know. When your own world is 1 of many, where do your allegiances lie?
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Hatchet and Axe TimeWatch
What does Carrie Nation have to do with World War III? Everything, when your mission to prevent a nuclear war during the Cuban Missile Crisis leads you through centuries of pre-apocalyptichistory!
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The Great Fire TimeWatch
The Great Fire of London 1666 didn't happen, leading to most of humanity being wiped out by the Black Death. Find out why and set the timeline right.
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- Sun 2 tickets
Trail of Cthulhu (top)
The Big Sleepless Trail of Cthulhu
People disappear every day in this city - into cracks in the world, dark alleys, or seemingly into nothing at all. 1 more shouldn't matter - so why does Mayor Ward himself want you on this?
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The Exit Wound Trail of Cthulhu
People disappear every day in this city - into cracks in the world, dark alleys, or seemingly into nothing at all. 1 more shouldn't matter - so why does Mayor Ward himself want you on this?
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The Wreck Trail of Cthulhu
The tramp steamer Star of Mauritius is found drifting outside New York, a dead man at her helm. The rest of the crew is missing, presumed lost overboard. What secrets lie within her rusting hull?
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The Innsmouth Investigation Trail of Cthulhu
Olmstead's report of Innsmouth would be unbelievable, but enough rumours surround that odd town that you're going undercover to find evidence of real, verifiable crimes - not this fish-men nonsense.
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The Devourers in the Mist Trail of Cthulhu
Survivors of a shipwreck, waking up on an uncharted island in the Pacific, are tested by the elements & by the twisted shapes of half-seen, sadistic entities who haunt the atoll's jungled interior!
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Midnight Sub Rosa Trail of Cthulhu
When the necromantic tome having once belonged to American sorcerer Ezekiel de la Poer is stolen, your investigation leads you to the small town of Rosa, Alabama, de la Poer's final resting place.
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Seminiars
Unspecified (top)
13th Age Monster Workshop
Join seasoned 13th Age designers to build a brand-new monster that takes advantage of the game's mechanics to deliver some nasty surprises at the table.
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Gaming with the King in Yellow
Bring the reality-bending horror of Robert W Chambers to your table. Our mavens of terror are here to tear off their pallid masks & reveal the shattering secrets of the Hyades.
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Dramatic Interaction MasterClass
Robin D. Laws & guests teach structures & techniques to turn emotional confrontations between PCs frustrating roadblocks into rich moments of human drama.
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Swords, Spies & Shoggoths: The Pelgrane Press Panel
Join Simon Rogers, Cat Tobin & others from the Pelgrane team for a behind-the-scenes look at what the award-winning UK publisher's been up to this year, & what they've planned for the coming year.
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Investigative Roleplaying MasterClass
Mystery scenario masters Kenneth Hite & Robin D. Laws train their magnifying glasses on clue-gathering adventures to reveal the unlikely suspects behind your tabletop woes.
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Ken & Robin Talk About Stuff
Robin D. Laws & Kenneth Hite talk roleplaying, history, conspiracy, occultism, writing, food, movies, & whatever you ask them about in this live edition of their award-winning podcast.
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Sold out
Role Playing Games (top)
The Folding of Screamhaunt Castle 13th Age
Gothic weirdness, decadent nobles, unhallowed experiments, blood-chilling hauntings & more! Level 3 characters provided or bring your own.
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Small Things Seven Wonders
You are a noble guardian who protects your house and family from whatever may come along. Problem is, you're only little and some of the things you have to guard against are very big.
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Can You See Me? Fear Itself
I'm not some 12-year-old who thinks Slender Man is real! I'm just trying to warn people, if you go on a cam chat site & someone starts asking "can you see me?" over & over again, DON'T ANSWER!
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Day of the Wehrwolf Night's Black Agents
In 1981, a prisoner exchange for a captured Edom officer leads the Agents into a race against time to stop the bombing of Radio Free Europe in Munich.
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Stoker: First Blood Night's Black Agents
In this prequel to Dracula, British adventurers exploring the Balkans during the Russo-Turkish war in 1877 thwart a vampiric horror.
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The Harker Intrusion Night's Black Agents
A mysterious tip-off sends you to Morocco. There's a journalist there. She knows too much, and won't see the dawn unless you save her.
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Kill the Dead Night's Black Agents
You are assassins who kill the targets who can't be killed. The ones who shrug off sniper bullets & smile as they swallow poison. You're vampire slayers for hire & it's time to go to work.
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The Whisperer in the Light Trail of Cthulhu
Mae Curlow says her house in Great Arkham is haunted. Can you find out what's causing the ghosts of children, and bizarre voices speaking out of thin air, before she's cruelly evicted?
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The Kidnapping Trail of Cthulhu
An infant has been snatched from the cradle. Can the investigators track down the kidnappers before the parents - the Corneliszes, a wealthy New York family - are forced to pay the ransom?
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Swords Against Hell 13th Age
The evil wizard Anachtis plans to rip open a Hellhole & transform himself into an immortal demon-king. Recruit what allies you can & try to stop him before he completes the ritual!
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Sharpe Initiatives: Earthgouger 13th Age
A dwarven explorer has found an ancient artifact of her people, which could promise fame and riches. You must travel into the underworld to help her retrieve her find.
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The Red Connection Night's Black Agents
You've hunted vampires & foiled their schemes, but it's never been enough. Now, you've got a turncoat minion, willing to tell you everything. All you've got to do is keep him alive until he talks.
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The Valkyrie Gambit TimeWatch
Defying TimeWatch's warning systems, someone altered the course of World War II. Now your team of time cops must stop an assassination, prevent nuclear war, & corral a rampaging dinosaur on the way.
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Thief in the Night TimeWatch
Unraveling the mystery revealed by a 24th-century spaceship disaster leads you forwards and backwards in history, ending in an Old West showdown with the fate of human culture at stake.
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The Moldovian Candidate Night's Black Agents
A long-cold Edom case file is the key to thwarting a conspiracy plan to assassinate the American vice president and escalate the war on terror.
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Tongued By Fire Trail of Cthulhu
The implications of an intriguing artifact in the history of early Christianity are profound, so Miskatonic University has prepared an expedition to the remote Indian village where it was found.
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Voices From the Other Side Trail of Cthulhu
The Lochmann Psychical Trust's mission is to find proof of the supernatural in 1930s London. So far they've found only charlatans. Could medium Sarah Hill, who claims to have real powers, be genuine?
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Blood Coda Night's Black Agents
Take the fight against Dracula to the Royal Opera House as you confront one of his brides & her ballet company. Can your Edom team stop the British art scene falling under the master vampire's sway?
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Smuggler's End Swords of the Serpentine
Welcome to the City Watch. A murder thrusts you into a high-profile power struggle between some very important people. Can you solve the crime without starting a small civil war in the process?
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Takedown Swords of the Serpentine
Sometimes you need to break a few laws to save society. This is an unusual adventure where you have the flexibility to tackle a loathsome judge through every nontraditional mean at your disposal.
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A Galaxy to Burn Ashen Stars
Your crew of smugglers has attracted the interest of three rival military powers on the brink of war. Can you prevent the galaxy from going up in flames, and maybe save your necks in the process?
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The Slow Boat Night's Black Agents
You've thwarted their plots, but never gotten close to an actual vampire. Now, you've got a vampire's travel plans. You know where he's going & how he's getting there. You've finally got the edge.
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Four Days of the Bat Night's Black Agents
In 1989, Edom investigates an attack on one of their hidden stations in Berlin, while outside the Berlin Wall falls and the Soviet Union collapses.
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Very Like a Whale Trail of Cthulhu
The inhabitants of Long Shore wake to discover the corpse of a titanic sea creature rotting on their beach. A group arrive to investigate, but some things are best left buried in the deep.
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The Ghost of the Garnier The Yellow King
Someone is staging Cassilda, an opera based on The King in Yellow. Investigators must determine why & stop the Carcosan cacophony before the coda.
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Blue on Blue Mutant City Blues
Nine years ago, Officer Adrian Mulrovey was one of the first in the precinct to develop mutant powers. Unable to cope, he committed suicide. At least, that's the official story.
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Font of Knowledge TimeWatch
Chronal saboteurs seem to be attacking history with - Comic Sans? But nothing is as it seems & it's up to your team of time-travelling agents to save humanity from a far worse fate.
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The Big Sleepless Trail of Cthulhu
There is a man falling from a cyclopean skyscraper in a nightmare city. They'll hire you to find out why. And when you do, will you retrace those steps up that windowless tower & fall like he did?
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Afterlife The Esoterrorists
A rogue Esoterrorist has developed a hallucinogenic drug that opens the minds of its users to the horrors of the Outer Dark. It cost him his soul. Do the Ordo agents help him get it back?
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Dead Certain The Esoterrorists
As highly skilled Ordo Veritatis agents, you defend rational reality from the sabotage of the crazed Esoterrorists & their supernatural allies in the Outer Dark.
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Murder Most Foul Swords of the Serpentine
In Eversink, the only thing more dangerous than stormy seas or dark alleys is a noble's masquerade ball? You must uncover a murderer, before you're next.
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The Kids Aren't Alright Mutant City Blues
A lawyer falls out of the sky, leading the PCs to a local high school. One of the kids must be an unidentified mutant. It's your job to find out who.
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Blastback Mutant City Blues
An accident at a mutant-only gym brings the members of the Heightened Crime Investigation Unit into the shadowy world of mutant prize-fighting.
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Facts Pertaining to the Property on Hill Street Trail of Cthulhu
2 years ago, a student at Miskatonic University vanished. In his final letter, he mentioned that he was going to visit a house at the end of Hill Street. No such house exists. But you are there now.
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The Van Helsing Letter Night's Black Agents
You've found a letter written by Van Helsing before he vanished, with revelations devastating to the Un-Dead's plots. A vengeful stab from beyond the grave at Dracula - or a vampire's trap for you?
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