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Salt in the Wound Swords of the Serpentine

Something terrible is rising in the barren salt marshlands outside the glorious mercantile city of Eversink, something unnatural and hungry... and you may be the only ones who can stop it.

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Kill the Dead Night's Black Agents

You are assassins who kill the targets who can't be killed. The ones who shrug off sniper bullets & smile as they swallow poison. You're vampire slayers for hire & it's time to go to work.

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Make Your Own Luck 13th Age

Harrowdale has a treasure, which an army of trolls with a deadly secret weapon wants. Outnumbered & outmatched, you must hold the town until the Imperial cavalry arrives. Time to make your own luck.

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Afterlight Trail of Cthulhu

West of Arkham, the town of Aylesbury is an outpost of modernity on the edge of darkness. But out here, even the light becomes strange and sour, and reveals things best left unseen…

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Hammer of the Gods Trail of Cthulhu

1937. The shadow of old gods falls across Europe, unleashing dark forces. What causes sinister agents to spy on an obscure professor of Icelandic archaeology – and who can stop them?

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The Van Helsing Letter Night's Black Agents

You've found a letter, written by Van Helsing before he vanished, with revelations devastating to the Un-Dead's plots. A vengeful stab from beyond the grave at Dracula - or a vampire's trap for you?

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Ragamuffins Swords of the Serpentine

A small band of plucky orphans trying to stay alive in the worst part of a bad city, abandoned and alone. A bully steals a treasured keepsake, and it's up to you to track it down and get it back.

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The Doors to Heaven The Yellow King

Your intrepid band of absinthe-soaked art students seek to stop Notre-Dame Cathedral's eccentric organist from opening a gate between our world and the horrific realm of Carcosa.

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Murder Most Foul Swords of the Serpentine

In Eversink, the only thing more dangerous than stormy seas or dark alleys is a noble's masquerade ball? You must uncover a murderer, before you're next.

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The Harker Intrusion Night's Black Agents

A mysterious tip-off sends you to Morocco. There's a journalist there. She knows too much & won't see the dawn unless you save her.

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Harry's Game Fear Itself

The Rules say there are only two endings to the Ocean Game: swim down to the shining underwater city of Briny Heaven, or drown in the dark and become a monster. But what if there’s a third option?

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Under the Abyss Trail of Cthulhu

“All I ask is that see the hill, then look me in the eye and tell me whether or not I have lost whatever marbles I still possess.” Whatever could your cousin’s mysterious letter mean?

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The Dracula Vector Night's Black Agents

You've hunted the vampire across London, destroying his refuges and hiding places. Maybe tonight will be the night you catch him and come face to face with your enemy.

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A Winter Carcass TimeWatch

You clock into work as a time agent to find the Allies never dropped nuclear bombs in 1945 Japan. Who changed what in history, and can you put it right without unravelling the space-time continuum?

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The Innsmouth Investigation Trail of Cthulhu

Olmstead's report of Innsmouth would be unbelievable, but enough rumours surround that odd town that you're going undercover to find evidence of real, verifiable crimes - not this fish-men nonsense.

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