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Pathfinder - BGG - 6.2, 292 ratings - 1974 (top)
PFS(2ed) #4-03: Linnorm's Legacy Pathfinder

For levels 5-8. Negotiations with King Estrid are going well until five linnorm kids show up! Welcome to babysitting duty. Keep them out of trouble - and don't die!

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PFS(2ed) #3-14: The Tomb Between Worlds Pathfinder

For levels 5-8. The PCs must travel through a shadowy portal in the vaults of the Sandswept Hall of Osirion to eliminate the source of an unrelenting undead horde.

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PFS(2ed) Intro: Year 4 Pathfinder

A repeatable adventure for levels 1-4. Pathfinder Society Year 4 kicks off as novice Pathfinders explore a new realm.

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PFS(2ed) #3-04: The Devil-Wrought Disappearance Pathfinder

For levels 3-6. A renowned venture-captain is missing! The PCs travel to the oppressive nation of Cheliax to find the missing hero before it's too late.

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PFS(2ed) #3-15: Cavern of the Sundered Song Pathfinder

No Pregens Available. For levels levels 9-12. The PCs pursue a pair of enigmatic Scrollmasters into a strange subterranean realm.

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PFS(1ed) #10-23: Passing the Torch, Part 2: Who Speaks for the Ten Pathfinder

No Pregens Available. For levels 12-18. Enter the Grand Lodge to neutralize a master plan and avert disaster!

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PFS(2ed) #3-11: No Time for Treason Pathfinder

For levels 3-6. Clues found at a string of recent crime scenes implicate one of the Society's own venture-captains in a nefarious plot! The PCs must investigate.

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PF(2ed) Special #3-98: Expedition Into Pallid Peril (levels 5-6) Pathfinder

For levels 5-6. The Pathfinder Society sends its agents in a race to uncover the hidden entrance to a long-lost dwarven city.

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PFS(2ed) #3-06: Struck by Shadows Pathfinder

For levels 3-6. The Grand Lodge is under attack! Thankfully, the Pathfinder Society has experienced agents, new defenses, and allies. But will they be enough?

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PF(2ed) Academy: Little Trouble in Big Absalom Pathfinder

Dedicated space for youth aged 6-17 and their families to learn to play.

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PFS(1ed) #7-20: All for Immortality, Part 1: First Taste of Eternity Pathfinder

No Pregens Available. For levels levels 12-15. While contracted to protect the nearly priceless sun orchid elixir, the PCs must thwart a conspiracy that could throw the region into chaos.

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PFS(1ed) #10-22: Passing the Torch, Part 1: Who Wears the Mask Pathfinder

No Pregens Available. For levels 12-18. Infiltrate one of the Inner Sea's most deadly cities and neutralize a powerful threat.

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PFS(2ed) #3-05: Inheritor's Rite Pathfinder

For levels 1-4. The PCs must defend the Pathfinder Society in court! If they fail—or if enemies strike while their backs are turned—the Society has much to lose.

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PFS(1ed) #9-13: The Lion's Justice Pathfinder

For levels 7-11. Intercept an attack during a public holiday.

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PFS(1ed) #7-29: All for Immortality, Part 3: Serpents Fall Pathfinder

No Pregens Available. For levels levels 12-15. The Society's foe has fled to the port of Ostenso to enact 1 last destructive plan.

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PFS(1ed) #9-11: The Jarlsblood Witch Saga Pathfinder

For levels 5-9. Exonerate an ally's ancestor in return for valuable intelligence.

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PFS(2ed) #3-19: Mean Streets of Shadow Absalom Pathfinder

No Pregens Available. For levels levels 7-10. The Year of Shattered Sanctuaries concludes in Shadow Absalom.

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Starfinder (top)
SFS #4-12: A Festive Operation Starfinder

A repeatable adventure for levels 3-6. Bring holiday cheer to those in need, Starfinder style.

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SF Bounty #2: Test Flight Starfinder

A repeatable adventure for level 1 characters. Take a new starship for a test drive!

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SF Special #4-99: A Time of Crisis (levels 5-6) Starfinder

No Pregens Available. For levels levels 5-6. The Drift Crisis event begins with a fleet of Starfinders stranded on an unknown planet.

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SFS #4-15: Feuding Faiths Starfinder

For levels 5-8. Forge alliances, battle zealots, and defend the innocent at a religious summit.

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SFS #5-06: Tarnished Legacy: Historia's Holdout Starfinder

For levels 1-4. A complex owned by Historia-Prime has been discovered in Absalom Station! Explore the complex, discern its purpose, and shut it down.

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SFS #5-05: Boom-block Gambit Starfinder

For levels 5-8. When a prison break throws the Adamantine Bastille into chaos, it's up to a team of Starfinders to catch the escapees and restore order!

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SFS #5-02: Road to Reconciliation Starfinder

For levels 3-6. When stolen relics are discovered in the Lorespire Complex, it's up to the Starfinders to return the relics to their rightful owners.

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SFS #5-07: Planar Bloom Starfinder

For levels 5-8. Unstable planar matter has collided with Akiton's surface, Is this so-called "planar bloom" a calamity or a new beginning?

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SFS #4-13: Hard Reset Starfinder

For levels 1-4. When a VR training mission goes wrong, it's up to you to protect Guidance!

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SF Special #4-99: A Time of Crisis (levels 3-4) Starfinder

For levels 3-4. The Drift Crisis event begins with a fleet of Starfinders stranded on an unknown planet.

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SF Academy: Skitter Shot Starfinder

Dedicated space for youth aged 6-17 and their families to learn to play.

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SF Bounty #3: A Green Place Starfinder

A repeatable adventure for level 1 characters. When the power goes out, the PCs go in! Explore a malfunctioning power plant and bring it back online.

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SF Bounty #4: Poacher's Prize Starfinder

A repeatable adventure for level 1 characters. When poachers steal two genetically re-engineered animals from a research laboratory, the PCs are hired to retrieve them

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Role Playing Games (top)
PF(2ed) Academy: Bounty #10: Hillcross Roundup Pathfinder

Dedicated space for youth aged 6-17 and their families to learn to play. The PCs must round up a clutch of wayward baby dinosaurs so their caretaker can escort them to a new home in the wild.

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PFS(1ed) #7-26: All for Immortality, Part 2: All the Gods Beyond Pathfinder

No Pregens Available. For levels 12-15. The plot thickens when the PCs learn of a clandestine laboratory in shadow-cursed Nidal.

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SF Academy: Skitter Crash Starfinder

Dedicated space for youth aged 6-17 and their families to learn to play.

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PF(2ed) Academy: Threshold of Knowledge Pathfinder

Dedicated space for youth aged 6-17 and their families to learn to play. When a teacher goes missing, it's up to these new heroes to step up and solve a wicked mystery.

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PFS(2ed) #3-03: Echoes of Desperation Pathfinder

For levels 3-6. The PCs set out into the Laughing Jungle to return a magic bell to a community of halflings who rely on it for protection against dangerous monsters.

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SFS #4-16: Hope for the Future Starfinder

For levels 5-8. The Starfinders bring an end to the Data Scourge!

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SF Academy: Skitter Home Starfinder

Dedicated space for youth aged 6-17 and their families to learn to play.

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PFS(2ed) Intro #1: The Second Confirmation Pathfinder

A repeatable adventure for levels 1-2. A group of initiates sets out to save one of their own and prove that they have what it takes to become a new generation of Pathfinders.

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PFS(2ed) #3-12: Fury's Toll Pathfinder

For levels 1-4. An outraged foe of the Society aims to ruin the grand opening celebration of the Society's new lodge! The PCs must thwart the villain's devious plan.

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PF(2ed) One-Shot #3: Head-Shot the Rot Pathfinder

For level 3 characters. Between escapades, four gunslingers find themselves in the midst of an undead horde!

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SFS Intro: Year of Redemption's Rise Starfinder

A repeatable Society adventure for levels 1-4. As the Society deals with the fallout of the Data Scourge, the Starfinders perform missions for three minor factions.

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PFS(2ed) #3-08: Foundation's Price Pathfinder

For levels 1-4. When the PCs arrive at a new Pathfinder lodge, they find it in disrepair. A booming voice demands they complete three mysterious tasks - or else!

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SFS #5-04: Fragment of the 4th Starfinder

No Pregens Available. For levels levels 9-12. Explore a derelict starship and annexed Drift beacon on the hunt for abducted Triunites.

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PF(2ed) Academy: Bounty #5: Witch's Winter Holiday Pathfinder

Dedicated space for youth aged 6-17 and their families to learn to play. A kind witch has posted a bounty for holiday helpers to ensure preparations for her Winter Week feast go off without a hitch.

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PF(2ed) Academy: Bounty #8: The Tireless Path Pathfinder

Dedicated space for youth aged 6-17 and their families to learn to play. A caravan is set to make its way from one town to another and needs guards.

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PFS(2ed) #3-10: Delve the Pallid Depths Pathfinder

For levels 1-4. A sprawling dwarven ruin lies abandoned within a volcano, and many dangers await those who delve the site to recover its lost treasures!

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PFS(2ed) #3-07: The Locked Lodge Pathfinder

For levels 3-6. To rescue a missing hero, the PCs must explore a site that has long been thought to be abandoned and confront a group of nefarious Hellknights!

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SFS #5-03: Combatant's Concerto: Fugue of the Traitor Starfinder

For levels 7-10. Team up with pahtra rebels to help them secure a new base of operations and identify a traitor among their ranks!

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SF Academy: The Starfinder Four vs. The Hardlight Harlequin Starfinder

Dedicated space for youth aged 6-17 and their families to learn to play.

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PFS(2ed) #3-18: Dacilane Academy's Delightful Disaster Pathfinder

For levels 1-4. The PCs are chaperoning a field trip to Woodsedge Lodge when delightful disaster strikes! They must act quickly to solve a mystery and restore order.

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PF(2ed) Special #3-98: Expedition Into Pallid Peril (levels 3-4) Pathfinder

For levels 3-4. The Pathfinder Society sends its agents in a race to uncover the hidden entrance to a long-lost dwarven city.

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PF(2ed) Academy: Bounty #7: Cleanup Duty Pathfinder

Dedicated space for youth aged 6-17 and their families to learn to play. A time-displaced alchemist hires the PCs to clear out an old ruin infested with oozes.

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PF(2ed) Academy: Bounty #17: Sodden Stories Pathfinder

Dedicated space for youth aged 6-17 and their families to learn to play. Hired by an eccentric dwarf’s mother to keep him safe on a journey into the jungle, can the heroes complete their mission?

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SFS #4-06: Combatant's Concerto: Prelude to Revolution Starfinder

For levels 3-6. When violent rebels threaten a space gala, Starfinders find themselves caught in the crossfire!

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PFS(1ed) #2-26: The Mantis's Prey Pathfinder

For levels 7-11. Defend a notable information broker from an assassination contract.

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PFS(2ed) #3-17: Dreams of a Dustbound Isle Pathfinder

For levels 5-8. Someone is calling for help from a shadowy dream world. The PCs enter a shared dream to free them, but the dangers they find within are all too real.

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SFS #4-08: Precious Cargo Starfinder

For levels 1-4. An automated cargo ship is stranded in the Vast! Can the Starfinders solve the shipping crisis?

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PF(2ed) Academy: Bounty #9: Fishing in Anthusis Pathfinder

Dedicated space for youth aged 6-17 and their families to learn to play. The PCs join a friendly fishing tournament, and unexpected danger forces them to step up and save the day.

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PFS(2ed) Intro #2: United in Purpose Pathfinder

A repeatable adventure for levels 1-2. The leaders of the Pathfinder Society's many factions call for assistance with exploring a recently discovered set of ancient ruins.

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PFS(2ed) #3-09: The Secluded Siege Pathfinder

For levels 5-8. Undead hordes are rising from the depths of the Pathfinder Society's lodge in Osirion! The PCs form a strike team to find the source of the threat.

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PF(2ed) Academy: Little Trouble in Big Absalom Pathfinder

Dedicated space for youth aged 6-17 and their families to learn to play. Kobolds from the Hookclaw clan are tasked with exploring a treasure-laden vault discovered by a team of diggers.

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SFS #4-05: A Waltz Through Myriad Worlds Starfinder

A repeatable adventure for levels 1-4. Starfinders explore an exciting new frontier by using a powerful artifact that transports them to alternate realities.

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PFS(2ed) #3-13: Guardian's Covenant Pathfinder

A repeatable adventure for levels 3-6. Heed the call for heroes! The PCs must perform heroic deeds in the Forest of Trials to secure a fey guardian's continued allegiance.

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SF Special #4-99: A Time of Crisis (levels 1-2) Starfinder

For levels 1-2. The Drift Crisis event begins with a fleet of Starfinders stranded on an unknown planet.

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PFS(2ed) #3-16: Escape from Oppara Pathfinder

For levels 3-6. The PCs enact a daring escape from Oppara as part of a ruse to draw out the Society's enemies and learn who's behind the city's recent crime spree.

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PFS(2ed) #4-02: Return to the Grave Pathfinder

For levels 1-4. The PCs travel to the undead-infested Gravelands to find an isolated settlement before the Whispering Tyrant's armies descend upon it.

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PF(2ed) Special #3-98: Expedition Into Pallid Peril (levels 1-2) Pathfinder

For levels 1-2. The Pathfinder Society sends its agents in a race to uncover the hidden entrance to a long-lost dwarven city.

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