You are a member of the United States Colonial Marine Corps, and you are marooned on an uncharted planet. Your ship is in wreckage. A nearby structure may offer safety. What could go wrong?
Details
Timing:
Thu 12:00 PM - Thu 4:00 PM
Location:
JW
/ Room 310
/ 3
Long Description:
Your hypersleep pod dragged you from your "braincation", and you have traded your dream for a waking nightmare. Or, as Sarge would say, "Another day in the Corp! Up and at 'em, Cupcake!"
The meteoric remains of your Conestoga class starship light the horizon as its burning embers rain through the atmosphere. Sliver lining? You can see, for now. But the darkness comes. What do you do? Shelter in place, in radioactive remains of the dropship? Or hump it to the unmapped ruins, nearby to set camp and look for a way to call for a ride?
Hoorah.
Event Website:
N/A
Organizing Group:
GM Names:
Jeff Prather
Event Type:
Game System:
Rules Edition:
Adventure
# Players:
4 - 6 players
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)
Materials Provided?:
No
Tournament?:
No
Sessions Hide unavailable sessions
Thursday
-
This event
12:00 PM - 4:00 PM
6 tickets available
Friday
Saturday
Sunday
- No events