D&D Adventurers League: White Plume Mountain - Mega Dungeon Crawl!
Fri 9:00 AM - Fri 3:00 PM: 6 tickets, $14 each (Official Listing)

Three weapons of legend have dissapeared, and all signs point to the ever-roiling fumes of White Plume Mountain. Can you survive the perils and retrieve them? A D&D AL adventure for levels 5-10.

Details

Timing:
Fri 9:00 AM - Fri 3:00 PM
Location:
JW / Room 209 / 3
Long Description:
Three famous weapons: Wave, Trident of the Sea Lords; Whelm, Foehammer of the Dwarfs; and dread Blackrazor, Stealer of Souls, are missing from well-protected collections of powerful and influential collectors, and the same cryptic note has been left in their place each time. You have been gathered by your faction, the lure of rich rewards, or your own personal interest in these weapons, and tasked with their recovery. Your quest takes you into the shadow of the roiling fumes of White Plume Mountain. Can you survive the perils you will find and retrieve Wave, Whelm, and Blackrazor? New to AL? Level 5 pregen characters will be available, or you are welcome to create your own level 5 character using the AL guidelines, which can be found on our website. DDHC-TYP-4 White Plume Mountain. A D&D Adventurers League adventure for Tier 2 Characters (levels 5-10). Optimized for APL 8.
Event Website:
Organizing Group:
GM Names:
Sam Mars gencon@atxal.com
Game System:
Dungeons & Dragons
Rules Edition:
N/A
# Players:
3 - 6 players
Age Required:
Everyone (6+)
Experience Required:
Some (You've played it a bit and understand the basics)
Materials Provided?:
Yes
Tournament?:
No

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Friday

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    9:00 AM - 3:00 PM
    6 tickets available

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