Furfolk heroes investigate a corrupted sacred hollow where initiates vanished and a primal god has fallen silent. Explore twisted trials, make meaningful choices, and shape the spiritual fate of Usun.
Details
Timing:
Sun 8:00 AM - Sun 2:00 PM
Location:
ICC
/ Hall A : Cincinnati Arsenal Gaming
/ HQ
Long Description:
Something ancient stirs beneath the roots.
In the highlands of southern Usun lies Tuskmaw Hollow, a sacred cavern where earth, spirit, and tradition meet. For generations, the Badgers guard it as a place of communion, where the primal deity Rukoth chooses initiates to walk the path of Cleric or Druid.
Now the initiates have vanished. Scouts, warriors, and elders followed, and none returned. Most chilling of all, Rukoth is silent.
You are Furfolk adventurers summoned to investigate. Some wield divine power; others wield blade, spell, or stealth. Within, sacred trials lie corrupted, and their guardians hostile. This crisis of faith and balance may be resolved in more than one way—depending on your choices.
Play anthropomorphic animal heroes built with Hero System 6th Edition in a tale of exploration, spiritual mystery, and perilous decisions.
Welcome to Tuskmaw Hollow.
Event Website:
Organizing Group:
GM Names:
Sean Pittman, Mark Crosson events@sanctuaryathomestead.org
Event Type:
Game System:
Hero System
Rules Edition:
6th
# Players:
3 - 7 players
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)
Materials Provided?:
No
Tournament?:
No
Sessions Hide unavailable sessions
Thursday
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Sunday
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This event
8:00 AM - 2:00 PM
7 tickets available