An Imperial stronghold in Ultramar has fallen silent behind enemy lines. Disguised, outgunned, and expendable, you're sent in to sabotage, extract a prisoner, and escape - if escape is even possible.
Details
Timing:
Fri 4:00 PM - Fri 10:00 PM
Location:
ICC
/ Hall A : Cincinnati Arsenal Gaming
/ HQ
Long Description:
A loyal Imperial fortress has gone dark. Official records list it as destroyed, yet recent astropathic echoes suggest otherwise. Vox traffic, encrypted signals, and irregular troop movements indicate the installation is still active—now operating under unknown control.
You are deployed covertly, inserted far behind enemy lines under false identities and incomplete intelligence. Your objectives are simple on paper: infiltrate the stronghold, identify who or what now controls it, extract a high-value prisoner held within, and cripple the facility before it can threaten nearby Ultramar systems. Nothing about this mission is expected to go cleanly.
Good luck. The Emperor protects...sometimes."
Event Website:
Organizing Group:
GM Names:
Sean Pittman, Nicholas Tronolone Nicktronolone@gmail.com
Event Type:
Game System:
Warhammer 40,000 Roleplay: Wrath & Glory
Rules Edition:
2nd
# Players:
4 - 6 players
Age Required:
Mature (18+)
Experience Required:
Some (You've played it a bit and understand the basics)
Materials Provided?:
Yes
Tournament?:
No
Sessions Hide unavailable sessions
Thursday
- No events
Friday
-
This event
4:00 PM - 10:00 PM
6 tickets available
Saturday
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Sunday
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