Training first responders uses many gaming mechanics, from recall to role play. Learn how to incorporate some of the same processes into your education and training environment.
Details
Timing:
Wed 3:00 PM - Wed 4:30 PM
Location:
JW
/ Room 105
Long Description:
Educators often say, “play is learning.” A well-designed lesson or training can be so fun and immersive, students don’t even realize they’re learning. And teachers often don’t even realize we are using game dynamics in our instruction. Yet role playing and other game dynamics are at the center of training and teaching in many fields. Training for first responders and healthcare workers helps them master complex ideas and decision-making. The same elements used to create disaster exercises—both tabletop and live action--can be adapted to any learning environment. I’ll touch on the basics of exercise design, highlight the game elements at work, and lead participants through practice and reflection on how they can add these dynamics to their own lesson/training plans.
Event Website:
N/A
Organizing Group:
GM Names:
Dale Chambers
Event Type:
Game System:
N/A
Rules Edition:
N/A
# Players:
4 - 40 players
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)
Materials Provided?:
No
Tournament?:
No
Sessions Hide unavailable sessions
Wednesday
-
This event
3:00 PM - 4:30 PM
40 tickets available