Innovative pedagogy, creativity, mini painting, dungeon crawling, world-building, storytelling, teamwork, hands-on learning & fun! Lessons learned from teaching a University’s first course in RPGs!
Details
Timing:
Wed 4:00 PM - Wed 5:00 PM
Location:
JW
/ Room 101
Long Description:
As part of a new Game Design & Development program at the University at Albany, Professor of Practice Michael Leczinsky developed and taught a 400/500 level course in role-playing games in the Spring of 2025. From the history of RPGs to active play sessions (synchronous and asynchronous), map-making, character building, and actively creating and presenting their own RPG, students were immersed in activities related to the field.
How do you bring all of this together in the course of sixteen weeks? What resources do you need? Are role-playing games considered a “serious” topic worthy of a place in academia? Should learning be fun?
Based on a model of experiential learning, constructivism and play, students were engaged in an opportunity to co-create, collaborate and make meaning in their own lives through the rich and interdisciplinary world of role-playing games!
Event Website:
N/A
Organizing Group:
GM Names:
Michael Leczinsky
Event Type:
Game System:
N/A
Rules Edition:
N/A
# Players:
5 - 40 players
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)
Materials Provided?:
No
Tournament?:
No
Sessions Hide unavailable sessions
Wednesday
-
This event
4:00 PM - 5:00 PM
40 tickets available