A user interface can make or break a game, enabling a great game to shine or causing it to crash & burn. Learn how to spend your time & make good UI/UX choices across the game design lifecycle.
Details
Timing:
Wed 4:00 PM - Wed 5:00 PM
Location:
Marriott
/ Marriott Ballroom 4
Long Description:
While we're often counseled not to waste time making our prototypes "pretty," overlooking UI and UX during prototyping can lead to playtests that are counterproductive, don't provide useful insight, or outright fall apart.
** GAME DESIGN ACADEMY ONLY EVENT / NOT INTENDED FOR GENERAL TRADE DAY AUDIENCE **
Event Website:
Organizing Group:
GM Names:
Emily Vincent
Event Type:
Game System:
N/A
Rules Edition:
N/A
# Players:
1 - 60 players
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)
Materials Provided?:
No
Tournament?:
No
Sessions Hide unavailable sessions
Wednesday
-
This event
4:00 PM - 5:00 PM
60 tickets available