Design classroom-ready games on a budget, align them to standards, and get unit plans for student game design—plus a free Drive folder with all materials.
Details
Timing:
Thu 1:00 PM - Thu 2:00 PM
Location:
JW
/ Room 208
Long Description:
Ready to bring game design into your classroom? In this session, a 14-year educator shares how to design small, engaging games aligned to academic standards—without blowing your budget. Learn practical strategies for turning learning objectives into game mechanics, printing materials affordably, and structuring lessons where the game is the instruction. You’ll also explore complete unit plans that guide students through designing their own academic games, building critical thinking, creativity, and systems design skills. Attendees will leave with access to a Google Drive packed with templates, examples, and ready-to-use resources.
Event Website:
N/A
Organizing Group:
GM Names:
Garret Schneider numberpunk@gmail.com
Event Type:
Game System:
N/A
Rules Edition:
N/A
# Players:
2 - 75 players
Age Required:
Everyone (6+)
Experience Required:
None (You've never played before - rules will be taught)
Materials Provided?:
No
Tournament?:
No
Sessions Hide unavailable sessions
Thursday
-
This event
1:00 PM - 2:00 PM
75 tickets available
Friday
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Saturday
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Sunday
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