Have you ever tried to run a 'horror' campaign just to have it fall apart? You don't need more gore, scarier beasts, a better gaming group, or a different game system. You need this presentation.
Details
Timing:
Fri 11:00 AM - Fri 12:30 PM
Location:
JW
/ Room 203
Long Description:
Fear and horror are elements that many people (players and GMs alike) hope to find in a game experience. There also some of the hardest things to introduce and sustain effectively. Learn techniques and tools that you can put immediately into practice in the game or campaign you're already running. In this class we'll discuss why horror succeeds and why it fails, and what to do when it does fall apart.
Event Website:
Organizing Group:
GM Names:
Alex Newman 7minutegm@gmail.com
Event Type:
Game System:
N/A
Rules Edition:
N/A
# Players:
3 - 80 players
Age Required:
Teen (13+)
Experience Required:
None (You've never played before - rules will be taught)
Materials Provided?:
No
Tournament?:
No
Sessions Hide unavailable sessions
Thursday
- No events
Friday
-
This event
11:00 AM - 12:30 PM
80 tickets available
Saturday
Sunday
- No events