Category
Role Playing Games
Seminiars
Role Playing Games
Heroes Unlimited (top)
Mega City: Gone Wild! Heroes Unlimited
Mega City is going wild! After the Bomb, and TMNT make their return to heros as we venture into the alternate earth.
- Wed 0 tickets
- Thurs 8 tickets
- Fri 8 tickets
- Sat 0 tickets
- Sun 0 tickets
Dispatch: Punch Clock Heroes Heroes Unlimited
Heroes at the Superhero Dispatch Network put in the hours to get their numbers up, oh, and save the city if needed.
- Wed 0 tickets
- Thurs 5 tickets
- Fri 5 tickets
- Sat 0 tickets
- Sun 0 tickets
The Devil's Justice Heroes Unlimited
A group of vigilantes look into a kidnapping case that turns into something far worse.
- Wed 0 tickets
- Thurs 4 tickets
- Fri 4 tickets
- Sat 0 tickets
- Sun 0 tickets
Eagle Knight Acadamy Heroes Unlimited
Welcome young heroes to the Century Station Eagle Knight Security Training Facility. Training begins promptly; we’re going to test your mettle to see if you have what it takes to join us.
- Wed 0 tickets
- Thurs 8 tickets
- Fri 0 tickets
- Sat 0 tickets
- Sun 0 tickets
Palladium Fantasy (top)
Rifts (top)
Savage Rifts (top)
Defenders of Cosmo Town, Part 2 Savage Rifts
The merv's have solved Cosmo Town’s first big problem. Now, there’s no time to rest as not only does their benefactor have a job for them to do, but another crisis is also brewing back at the town.
- Wed 0 tickets
- Thurs 0 tickets
- Fri 0 tickets
- Sat 6 tickets
- Sun 0 tickets
The Vault Hunters, Part 1 Savage Rifts
A group of artifact hunters are tipped off about a map to an unopened Pre-Rifts vault, but time is short as it’s to be auctioned off! What’s inside the unopened vault is another matter entirely.
- Wed 0 tickets
- Thurs 0 tickets
- Fri 0 tickets
- Sat 0 tickets
- Sun 6 tickets
Defenders of Cosmo Town, Part 1 Savage Rifts
It is 105 P.A. A group of mercs are hired to defend a small town in remote New Mexico, easy right? Turns out it’s anything but easy; you’re called in to investigate the disappearance of the town doc.
- Wed 0 tickets
- Thurs 0 tickets
- Fri 0 tickets
- Sat 6 tickets
- Sun 0 tickets
The Vault Hunters, Part 2 Savage Rifts
The loot secured, the Vault Hunters need to get their loot to the buyer in the Chi-Town ‘Burbs, right under the CS noses. The CS aside, someone else is eyeing their Pre-Rifts loot.
- Wed 0 tickets
- Thurs 0 tickets
- Fri 0 tickets
- Sat 0 tickets
- Sun 6 tickets
Teenage Mutant Ninja Turtles (top)
Shadow Power Play Teenage Mutant Ninja Turtles
Mutant heroes investigate sewer disturbances threatening Detroit's unity festival — and uncover a villain's plot to activate an ancient relic that could doom the city. Your choices shape its fate.
- Wed 0 tickets
- Thurs 0 tickets
- Fri 8 tickets
- Sat 8 tickets
- Sun 0 tickets
Bears Go Wild Teenage Mutant Ninja Turtles
The Ultra Cool Animals are asked by Lessie Phelps to investigate Genelabs to find her brother Alex. Genelabs is involved with mutant bears, which is right up the player characters alley, so to speak.
- Wed 0 tickets
- Thurs 0 tickets
- Fri 6 tickets
- Sat 0 tickets
- Sun 0 tickets
Seminiars
Unspecified (top)
Teenage Mutant Ninja Turtles and Other Strangeness Redux Q & A
Kevin and Sean host this panel where you can find out information about the recently released TMNT Redux tabletop RPG. Learn about it's history and how modern industry creators were influenced by it.
- Wed 0 tickets
- Thurs 0 tickets
- Fri 60 tickets
- Sat 0 tickets
- Sun 0 tickets
Rifts, The Megaverse, & Beyond Q & A
Kevin and Sean host this panel where you can find out about all of Palladium's game lines. Learn about some of our exciting titles being developed.
- Wed 0 tickets
- Thurs 0 tickets
- Fri 0 tickets
- Sat 60 tickets
- Sun 0 tickets