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Board Games

Duke (top)

Miniature Hobby Events

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Non-Collectable/Tradable Card Games

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Non-Historical Miniatures

BattleTech: Alpha Strike - BGG - 7.8, 225 ratings - 2013 (top)
Alpha Strike 350 Tournament Day 2 BattleTech: Alpha Strike

This will be a 2-day event played in a Swiss style tournament with top cut playing the second day for top general. Those that don’t make the cut can play in a doubles tournament the second day.

  • Wed 0 tickets
  • Thurs 0 tickets
  • Fri 0 tickets
  • Sat 48 tickets
  • Sun 0 tickets
Alpha Strike Academy BattleTech: Alpha Strike

Learn to play the newer, quick-play version.

  • Wed 0 tickets
  • Thurs 5 tickets
  • Fri 28 tickets
  • Sat 0 tickets
  • Sun 0 tickets
Battletech Championship Circuit BattleTech: Alpha Strike

Players assemble a force to compete in 3 rounds of 1v1 matches, earning tournament points as they achieve objectives and destroy enemy units.

  • Wed 0 tickets
  • Thurs 20 tickets
  • Fri 0 tickets
  • Sat 0 tickets
  • Sun 0 tickets
Alpha Strike 350 Tournament Day 1 BattleTech: Alpha Strike

This will be a 2-day event played in a Swiss style tournament with top cut playing the second day for top general. Those that don’t make the cut can play in a doubles tournament the second day.

  • Wed 0 tickets
  • Thurs 0 tickets
  • Fri 13 tickets
  • Sat 0 tickets
  • Sun 0 tickets
Alpha Strike Feature Event BattleTech: Alpha Strike

When Clan Wolf marched on Terra, the Wolf’s Dragoons followed. When the fighting was over, they were cast aside. Rebuilt and hungry for payback, the Dragoons take the fight to the Wolf Empire.

  • Wed 0 tickets
  • Thurs 2 tickets
  • Fri 0 tickets
  • Sat 1 tickets
  • Sun 0 tickets
Battletech Throwback Thursday BattleTech: Alpha Strike

Throwback Thursday is a scenario set in the Succession Wars era of BattleTech between the fall of the Star League and the Clan Invasion utilizing units with no advanced technology.

  • Wed 0 tickets
  • Thurs 1 tickets
  • Fri 0 tickets
  • Sat 0 tickets
  • Sun 0 tickets
Battletech - BGG - 7.1, 3607 ratings - 1985 (top)
Raise the Flag! Battletech

This is a fight between the 5 major houses. At the end of each 2 hour session kills are counted. Then flags are raised & lowered according to the faction with the most kills.

  • Wed 0 tickets
  • Thurs 189 tickets
  • Fri 187 tickets
  • Sat 183 tickets
  • Sun 140 tickets
Battletech Feature Event Battletech

The Climactic battle between Clans Smoke Jaguar and Nova Cat against the Draconis Combine.

  • Wed 0 tickets
  • Thurs 22 tickets
  • Fri 12 tickets
  • Sat 22 tickets
  • Sun 0 tickets
Solaris Melee Challenge Battletech

Create a pilot for a 2-day tournament in the Solaris arenas. Players can come & go. Top 8 pilots go to the finals.

  • Wed 0 tickets
  • Thurs 8 tickets
  • Fri 29 tickets
  • Sat 0 tickets
  • Sun 0 tickets
Alpha Strike Academy Battletech

Learn to play the newer, quick-play version.

  • Wed 0 tickets
  • Thurs 0 tickets
  • Fri 0 tickets
  • Sat 8 tickets
  • Sun 26 tickets
Battletech Grinder Battletech

This is our most popular event for all ability levels. This casual game plays continuously all convention.

  • Wed 0 tickets
  • Thurs 2 tickets
  • Fri 12 tickets
  • Sat 14 tickets
  • Sun 3 tickets
Battletech Championship Circuit Battletech

Competition where players assemble a force to play in 3 rounds of 1v1 matches, earning tournament points as they achieve objectives and destroy enemy units.

  • Wed 0 tickets
  • Thurs 0 tickets
  • Fri 20 tickets
  • Sat 0 tickets
  • Sun 0 tickets
Battletech Bootcamp Battletech

Learn (or relearn) to play. Perfect for new players, even those without miniature or tabletop experience.

  • Wed 0 tickets
  • Thurs 3 tickets
  • Fri 4 tickets
  • Sat 5 tickets
  • Sun 2 tickets
Battletech Open Tournament Battletech

The most challenging tournament. 3-round, non-elimination. The winner is determined by the total score after all 3 rounds.

  • Wed 0 tickets
  • Thurs 0 tickets
  • Fri 0 tickets
  • Sat 12 tickets
  • Sun 0 tickets
Solaris Melee Challenge: Finals Battletech

Only the top 8 players from the previous two days take part in the finals.

  • Wed 0 tickets
  • Thurs 0 tickets
  • Fri 0 tickets
  • Sat 8 tickets
  • Sun 0 tickets
Battletech Missions Battletech

Can our Heroes defend a local C&C facility from Hot-Dropping Mercenaries?

  • Wed 0 tickets
  • Thurs 0 tickets
  • Fri 0 tickets
  • Sat 0 tickets
  • Sun 2 tickets
Clan Grand Melee Battletech

Win a slot into the Bloodright Tournament proper Clan style.

  • Wed 0 tickets
  • Thurs 2 tickets
  • Fri 0 tickets
  • Sat 0 tickets
  • Sun 0 tickets
Battle of the Super Heavies Battletech

Republic Command has created a special unit to assist The AFFS in retaking worlds from The Capellan Confederation and Draconis Combine. This New Dawn Guards unit will have an Ares super heavy ‘Mech.

  • Wed 0 tickets
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  • Fri 1 tickets
  • Sat 0 tickets
  • Sun 0 tickets
Leviathans - BGG - 7.1, 294 ratings - 2012 (top)

Role Playing Games

Battletech RPG: A Time of War (top)
Shadowrun (top)
Shadowrun Tournament: Second Order Effects Part 2 Shadowrun

In the Free City of Seattle, freedom isn't cheap. Why anyone wants you to break a small-time dealer out of jail is beyond you, but they don't pay you to care. After that? It's someone else's problem.

  • Wed 0 tickets
  • Thurs 0 tickets
  • Fri 48 tickets
  • Sat 0 tickets
  • Sun 0 tickets
Shadowrun Tournament: Second Order Effects Part 1 Shadowrun

In the Free City of Seattle, freedom isn't cheap. Why anyone wants you to break a small-time dealer out of jail is beyond you, but they don't pay you to care. After that? It's someone else's problem.

  • Wed 0 tickets
  • Thurs 16 tickets
  • Fri 0 tickets
  • Sat 0 tickets
  • Sun 0 tickets
SRM2081-21 - Grudge Match Gladiators Shadowrun

Sent into the wilds of Everett to find a missing kid, the runners must contend with what lies in the wild underground beneath Alderwood Mall.

  • Wed 0 tickets
  • Thurs 6 tickets
  • Fri 8 tickets
  • Sat 0 tickets
  • Sun 1 tickets
SRM2081-23 - Severed Roots Shadowrun

Past danger shows up with foes two steps ahead, and with a loose cannon in town, someone has got to blast up on those terries!

  • Wed 0 tickets
  • Thurs 6 tickets
  • Fri 3 tickets
  • Sat 0 tickets
  • Sun 2 tickets
SRM2081-22 - Bloodrocution Shadowrun

Hop in when the Fabled call. Save the innocent and take down the evil force. Question is, who is innocent and who needs taking down?

  • Wed 0 tickets
  • Thurs 3 tickets
  • Fri 5 tickets
  • Sat 0 tickets
  • Sun 1 tickets
SRM2081-24 - Punk Rock vs Dad Rock Shadowrun

At the end of it all, you have to ask yourself. Are you the kind of Runner who looks in the briefcase?

  • Wed 0 tickets
  • Thurs 4 tickets
  • Fri 0 tickets
  • Sat 2 tickets
  • Sun 2 tickets
SRM2081-19 - False Flag, Pink Mohawk Shadowrun

A well paying job where success is measured in chaos and news coverage, what could be better? Just try not to attract too much heat.

  • Wed 0 tickets
  • Thurs 4 tickets
  • Fri 3 tickets
  • Sat 0 tickets
  • Sun 0 tickets
CMP2081-17 - You'll Never Leave Berea Alive Shadowrun

A Kentucky Colonel has fallen on hard times, and he aims to make is fortune back in the small town of Berea. It’s time to pay the Devil her due. The Runners need to keep him from running folks out.

  • Wed 0 tickets
  • Thurs 5 tickets
  • Fri 2 tickets
  • Sat 0 tickets
  • Sun 0 tickets
CMP2081-16 - Seventh Son Shadowrun

The water may be clean but our docks sure ain't. There's a boat full of bad and it's here to wash our streets in scarlet. The Stars are asking for one last service, zanmi.

  • Wed 0 tickets
  • Thurs 3 tickets
  • Fri 0 tickets
  • Sat 0 tickets
  • Sun 4 tickets
CMP2081-15 - Stone Crazy Shadowrun

You've gone into the shadows twice and come back out bright. You might have the mojo we need to hold the Big Easy together a little longer. Can we count on you again?

  • Wed 0 tickets
  • Thurs 4 tickets
  • Fri 0 tickets
  • Sat 2 tickets
  • Sun 0 tickets
SRM2081-20 - Fairweather Light Shadowrun

When even MCT can't keep track of what the drek is going on with Fairlight, they send a team of runners to steal the most interesting paydata of all. Tax information.

  • Wed 0 tickets
  • Thurs 4 tickets
  • Fri 1 tickets
  • Sat 0 tickets
  • Sun 0 tickets
SRM2081-17 - Framed in Blood Shadowrun

Mr. Johnson wants a high-profile target eliminated, and is demanding about the how and when. Time to shoot up an art gallery.

  • Wed 0 tickets
  • Thurs 3 tickets
  • Fri 1 tickets
  • Sat 0 tickets
  • Sun 0 tickets
SRM2081-18 - Friendships Never Grow Rust Shadowrun

A contact a Shadowrunner can trust are few and far between so when you get a cryptic message one you thought dead it's worth looking into.

  • Wed 0 tickets
  • Thurs 2 tickets
  • Fri 2 tickets
  • Sat 0 tickets
  • Sun 0 tickets
First Taste Shadowrun

Mr. Johnson has a not-so-legal job to get done and is looking to hire some new runners. It may be dangerous, but can you get it done and make it to payday? An introductory mission for beginners.

  • Wed 0 tickets
  • Thurs 1 tickets
  • Fri 1 tickets
  • Sat 0 tickets
  • Sun 1 tickets
Legends of the Shadows Shadowrun

Our premiere event! Come play with the creative forces that bring the whole universe to life in a multi-table event where each group completes separate missions to accomplish a greater goal!

  • Wed 0 tickets
  • Thurs 0 tickets
  • Fri 0 tickets
  • Sat 3 tickets
  • Sun 0 tickets
Build-A-Runner Workshop Shadowrun

Sit down with one of GM's and learn how to or get help with building a Missions legal character to use in our living campaign.

  • Wed 0 tickets
  • Thurs 0 tickets
  • Fri 1 tickets
  • Sat 2 tickets
  • Sun 0 tickets
CMP2081-18 - Blue Kentucky Girl Shadowrun

A woman has been kidnapped by otherworldly forces, that plan on sacrificing her to break their Boss out of the slammer. Runners are needed to rescue a her. If they’re quick enough.

  • Wed 0 tickets
  • Thurs 3 tickets
  • Fri 0 tickets
  • Sat 0 tickets
  • Sun 0 tickets
CMP2081-19 - Blue Moon of Kentucky Shadowrun

An Ancient Evil has returned to find a doorway to its enemy's home. Unknown to them, a local Archaeologist has found the Key to one such door. Runners are needed to return the key to its proper owner.

  • Wed 0 tickets
  • Thurs 0 tickets
  • Fri 2 tickets
  • Sat 0 tickets
  • Sun 0 tickets
CMP2081-14 - Hellhound on my Trail Shadowrun

You got the star-shine on you good, zanmi. Better than some, that's for sure. This city can turn mighty vicious if your luck runs dry. Some of those need a rescue. You in?

  • Wed 0 tickets
  • Thurs 2 tickets
  • Fri 0 tickets
  • Sat 0 tickets
  • Sun 0 tickets
CMP2081-13 - Bright Lights, Big City Shadowrun

Bonswa, zanmi! Welcome to New Orleans, where we keep the water clean, the sky clear, and the music playing all night long. Looking for work? Good. We got plenty!

  • Wed 0 tickets
  • Thurs 1 tickets
  • Fri 0 tickets
  • Sat 0 tickets
  • Sun 0 tickets

Seminiars

Unspecified (top)

Sold out

Non-Historical Miniatures (top)
Role Playing Games (top)